According to a new market research report published by Markets & Markets, the visual computing market is expected to reach $22.02 Billion by 2020, at a CAGR of 22.59% between 2015 and 2020. Visual computing aims to let a user control and interact with activities through the manipulation of real or virtual objects, including the representations of non-visual objects. It covers a stream of computer science applications such as visualization, graphics and animation technology, image and video processing, and multimedia interaction and communication. Today, in the era of data deluge, visual computing helps to transform the data to visual depictions to facilitate better and efficient cognitive processes to gain insights from the data it contains.
The growth of this market is propelled by industries such as gaming, entertainment, healthcare, automotive, etc. The market is further driven by the enhanced user experience due to better and efficient interface and visualization. The market size for the Visual Computing Market is included by taking four geographic regions into account, namely, the Americas, Europe, Asia-Pacific, and Rest of the World (RoW). The American region is estimated to account for a major share in the visual computing market during the forecast period, followed by Europe and Asia-Pacific. Moreover, the market in Asia-Pacific for visual computing is expected to grow at the highest rate. Some of the major companies in the visual computing market include Nvidia Corp. (U.S.), Intel Corp. (U.S.), AMD, Inc. (U.S.), ARM Holdings plc. (U.K.), Marvell Technology Group Ltd. (Bermuda), and Imagination Technologies Group Plc. (U.K.).
For the full version of this report, please visit the Markets & Markets website.