FUNCTIONS

GPUTEch

Face Recognition: Learn About GPU Acceleration

Professor Brian Lovell of the University of Queensland, Australia, who's also Chief Technical Officer at Imagus Technology, is a well-known figure in the fields of fields of computer vision and pattern recognition. Lovell is also a long-time advisor to (and advocate of) the Embedded Vision Alliance. On Tuesday November 5 at 9AM PT, Lovell and […]

Face Recognition: Learn About GPU Acceleration Read More +

“High Speed Vision and Its Applications,” a Presentation from Professor Masatoshi Ishikawa

Professor Masatoshi Ishikawa of Tokyo University delivers the keynote presentation, "High Speed Vision and Its Applications — Sensor Fusion, Dynamic Image Control, Vision Architecture, and Meta-Perception," at the July 2013 Embedded Vision Alliance Member Meeting. High speed vision processing and various applications based on it are expected to become increasingly common due to continued improvement

“High Speed Vision and Its Applications,” a Presentation from Professor Masatoshi Ishikawa Read More +

Figure4

Embedded Vision on Mobile Devices: Opportunities and Challenges

by Tom Wilson CogniVue Brian Dipert Embedded Vision Alliance This article was originally published at Electronic Engineering Journal. It is reprinted here with the permission of TechFocus Media. Courtesy of service provider subsidies coupled with high shipment volumes, relatively inexpensive smartphones and tablets supply formidable processing capabilities: multi-core GHz-plus CPUs and graphics processors, on-chip DSPs

Embedded Vision on Mobile Devices: Opportunities and Challenges Read More +

Moving Object Detection Through Background Subtraction, Part Two

Jeff Bier, founder of the Embedded Vision Alliance, interviews Goksel Dedeoglu, Manager of Embedded Vision R&D at Texas Instruments. Beginning with a hands-on demonstration of TI's Vision Library VLIB on a DaVinci DM6437 evaluation board, Jeff and Goksel touch upon various aspects of embedded vision engineering: algorithm design and prototyping in a PC environment, embedded

Moving Object Detection Through Background Subtraction, Part Two Read More +

Moving Object Detection Through Background Subtraction, Part One

Jeff Bier, founder of the Embedded Vision Alliance, interviews Goksel Dedeoglu, Manager of Embedded Vision R&D at Texas Instruments. Beginning with a hands-on demonstration of TI's Vision Library (VLIB) on a DaVinci DM6437 evaluation board, Jeff and Goksel touch upon various aspects of embedded vision engineering: algorithm design and prototyping in a PC environment, embedded

Moving Object Detection Through Background Subtraction, Part One Read More +

xbox-one-kinect-hal-640x353

Microsoft Kinect For Windows 2.0: Developer Registration Is A “Go”

For those of you who haven't already heard, Microsoft unveiled its next-generation Xbox One game console in late May, containing a bundled next-generation "Kinect 2.0" peripheral. Whereas the first-generation Kinect employs a structured light approach to 3-D sensing, "Kinect 2.0" leverages a time-of-flight technique courtesy of Microsoft's 2010 acquisition of Canesta. The included image sensor

Microsoft Kinect For Windows 2.0: Developer Registration Is A “Go” Read More +

Gesture Interfaces: Wi-Fi Waves For Diverse Spaces

A bit more than a year ago, I published a news writeup that covered an alternative (i.e. non-vision-based) gesture interface derived from the partnership work of Microsoft Research and the University of Washington. I wrote: SoundWave [is] a proof-of-concept system that leverages a computer's microphone and speaker combo to implement rudimentary gesture control. Doppler shifts,

Gesture Interfaces: Wi-Fi Waves For Diverse Spaces Read More +

April 2013 Embedded Vision Summit Technical Presentation: “Why 3D Sensors Are a Game-Changer for Embedded Vision,” Gershom Kutliroff, Omek Interactive

Gershom Kutliroff, CTO and co-founder of Omek Interactive, presents the “Why 3D Sensors Are a Game-Changer for Embedded Vision” tutorial within the “Image Sensors and Front-End Image Processing” technical session at the April 2013 Embedded Vision Summit. For more information about Omek Interactive, please send the company an email or visit the company’s website.

April 2013 Embedded Vision Summit Technical Presentation: “Why 3D Sensors Are a Game-Changer for Embedded Vision,” Gershom Kutliroff, Omek Interactive Read More +

April 2013 Embedded Vision Summit Technical Presentation: “Algorithms for Object Detection and Tracking,” Tim Jones, MathWorks

Tim Jones, principal application engineer at MathWorks, presents the “Algorithms for Object Detection and Tracking” tutorial within the “Using Vision Algorithms” technical session at the April 2013 Embedded Vision Summit. For more information about MathWorks, please send the company an email or visit the company’s website.

April 2013 Embedded Vision Summit Technical Presentation: “Algorithms for Object Detection and Tracking,” Tim Jones, MathWorks Read More +

April 2013 Embedded Vision Summit Technical Presentation: “Vision-Based Automotive Driver Assistance Systems: Challenges and Approaches,” Paul Zoratti, Xilinx

Paul Zoratti, Automotive Driver Assistance System Architect at Xilinx, presents the "Vision-Based Automotive Driver Assistance Systems: Challenges and Approaches" tutorial within the "Embedded Vision Applications" technical session at the April 2013 Embedded Vision Summit.

April 2013 Embedded Vision Summit Technical Presentation: “Vision-Based Automotive Driver Assistance Systems: Challenges and Approaches,” Paul Zoratti, Xilinx Read More +

Here you’ll find a wealth of practical technical insights and expert advice to help you bring AI and visual intelligence into your products without flying blind.

Contact

Address

Berkeley Design Technology, Inc.
PO Box #4446
Walnut Creek, CA 94596

Phone
Phone: +1 (925) 954-1411
Scroll to Top