Gesture Control

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Gesture Interfaces Via Sound: Clever Ideas Abound

File this one under "cool concept; unclear implementation fit." Microsoft Research and the University of Washington have partnered to develop SoundWave, a proof-of-concept system that leverages a computer's microphone and speaker combo to implement rudimentary gesture control. Doppler shifts, akin to those harnessed by sonar and astronomers, are at the root of the scheme. The […]

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The Gesture Interface: Another Asian Smartphone Manufacturer Thinks It Makes Sense

Back in early November, I mentioned that South Korean cellphone manufacturer Pantech had begun augmenting some of its products with gesture interface capabilities, courtesy of the Embedded Vision Alliance's newest member, eyeSight Mobile Technologies. Add Chinese developer Huawei to the gesture interface supporter list; as reported at Engadget earlier today: The company's North American research

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March 2012 Embedded Vision Alliance Summit Panel Discussion

Jeff Bier, Founder of the Embedded Vision Alliance and co-founder and president of BDTI, moderates the panel discussion "Beyond Kinect; From Research to Revenue," at the March 2012 Embedded Vision Summit. Also participating are Jim Donlon (Project Manager, DARPA), Bruce Kleinman (Corporate Vice President, Platform Marketing, Xilinx), Bruce Flinchbaugh (Fellow and Manager of Vision R&D,

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eyeSight: The Embedded Vision Alliance’s Latest Member Takes Flight

Back in early March, I told you about the Embedded Vision Alliance's then-latest member, CogniMem Technologies. Less than two months later, I'm happy to share with you the news that the EVA has expanded yet again, to include Israel-based eyeSight Mobile Technologies. The company name will be a familiar one for regular visitors to the

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Gesture Recognition: Enabling Natural Interactions With Electronics

By Dong-Ik Ko (Lead Engineer, Gesture Recognition and Depth-Sensing) and Gaurav Agarwal (Manager, Gesture Recognition and Depth-Sensing) Texas Instruments This is a reprint of a Texas Instruments-published white paper, which is also available here (2.6 MB PDF). Introduction Over the past few years, gesture recognition has made its debut in entertainment and gaming markets. Now,

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Unwanted Surveillance: An Inevitable Outcome of Consumer Non-Cognizance?

Remember the Samsung image sensor-inclusive televisions that I first mentioned in early January, with a follow-up blurb last Friday? Well, thanks to a Slashdot heads-up earlier today, I've got even more to say…and it's disturbing, to say the least. The title, "New Samsung TV Watches You Watching It," may be a sufficient topic tip-off, but

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Embedded Vision In The News: Various Week-Ending Views

Ordinarily, my daily news writeups focus rifle-like on a single-subject theme, but I've collected a diversity of smaller tidbits in recent weeks. And so, for today I thought I'd choose a more shotgun-like approach to delivering information to you. Back in mid-January, I told you how Samsung was leveraging image sensors (and microphones) built into

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Vision-Based Gesture Recognition: An Ideal Human Interface for Industrial Control Applications

By Brian Dipert Editor-In-Chief Embedded Vision Alliance Senior Analyst BDTI This article was originally published in Digi-Key's Microcontroller TechZone. An excerpt of it is reprinted here with the permission of Digi-Key. Embedded vision, the evolution and extrapolation of computer-based vision systems that process and interpret meaning from still and video images, is poised to be

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Kinect For Windows: Now Shipping (Along With “Gold” Software), Plus Developer Demos

As I previously reported in early January, Microsoft's Kinect for Windows hardware began showing up in various retail channels on February 1, right on schedule. A month back, when I first checked Amazon's website, it was showing a several-week lead time, but the product is now reportedly in stock and ready for immediate shipment. And

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